Review & Guides

Last Update June 22, 2025

Author: 花舞组| English Translator: Admin

Overview:

Ciel is an Ice element, true limited God Eater collaboration character, unlikely to be rerun. She requires her signature functor to reduce her significant survival pressure. Her playstyle is complex with a slow startup but offers high damage output once ramped up.


Sigil Recommendations:

  • Slots 1, 3, 5: [Warrior’s Blessing]
  • Slots 2, 4, 6: [Bloody Bullet Marks]
  • Omega Sigils: For high-risk Blood Disc (HP-drain) playstyle: Use [Vanargand’s Seal].
    Otherwise: Use [The Boundary of No Return] for better consistency.
    Placement:
    • Slot 1, 3: Element sigils
    • Slot 2, 5: Place [Warrior’s Blessing]
    • Slot 4, 6: Place [Bloody Bullet Marks]

Sigil Enchants:

  • Berserk: Prioritize 4 or 5 points; additional points provide minimal benefit.

Aether Code Recommendations:

  • Standard DPS Build: Use Red 3 Aether Code (Self-Rationality) for optimal damage output.
  • Support for Alisa: Use Yellow 3 Aether Code (Determination to Protect) to assist Alisa.

Warp Recommendations:

  • Slots 1 & 2: Power UP: Melee and Judge + Executioner.
  • Slots 3 & 4: Savage and Telepathize Forcefield I.
  • Slots 5 & 6:
    • If you have Skuld, equip Current Decay.
    • With a teammate providing Armor Break: Equip Armor Breaker.
    • Otherwise: Use Evolution Particle III.
    • Alternative: Kinetic Mod for remaining slots.

Signature Functor (Synchronic - Flan):

  • Essential: Highly recommended to avoid mid-fight collapse due to survival issues. Asterism’s generic Functors are underwhelming, leaving few viable alternatives.

DPS Rotation:

  • Standard Rotation: {A*-Dodge A*-Dodge A*(full Divine Grace)-Charged-2} -repeat { } until 400 Liberation Index- 3-Dodge-A-Dodge-3-Dodge AAA+Charged-A 1-A-3 1-A-2 AAAA Charged-A 1-A-2 [Charged-2 1-A-3 1-A-2 AAAA+Charged-A 1-A-2 AAA-Charged-A]
    • Loop within [ ] as the core rotation.

Breakdown

Startup:

  • A*-Dodge A*-Dodge: Use Normal Attacks and stationary Dodge (Shield Blocks) to build Divine Grace and Liberation index, try to get at least two blocks.
  • A* (full Divine Grace) Charged-2: Normal Attacks until Divine Grace is full, then use Charged Blood Awakening (Skill 2) make sure to wait the full animation to get the Liberation Index.
  • Repeat steps above until 400 Liberation Index (3 Liberation Stage + Full Index Bar)
  • 3-Dodge-A-Dodge-3-Dodge: Enter “Gun Mode”, Normal Attack once, exit “Gun Mode”, triggers Liberation State. (Optional: Dodges to cancel animations)
  • AAA+Charged-A: Three Normal Attacks + Charged Normal Attack. (Optional: cancel healing animation to stay at 1HP and max out Savage DMG bonus, risky)
  • 1-A-3: Skill 1 to leap + Normal Attack + Skill 3 to go down and reset Skill 1 CD. (You can skip the Normal Attack if the timing is too hard).
  • 1-A-2: Skill 1 to leap + Normal Attack + Skill 2 to go down. (You can use Skill 1 to go down if you are lacking Blood Points)
  • AAAA Charged-A: Four Normal Attacks (To max Red Code buff) + Charged Normal Attack.
  • 1-A-2: Skill 1 to leap + Normal Attack + Skill 2 to go down.

Loop:

  • Charged-2: Charged Skill 2 to max Liberation Stage+Index again
  • 3-Dodge-A-Dodge-3-Dodge: Gun Mode -> NA -> Sword Mode again to trigger Liberation State
  • 1-A-3 1-A-2: Same aerial combo as startup.
  • AAAA+Charged-A: Max Red Buff, Drain HP
  • 1-A-2: Spend Blood Point with Aerial Skill 2.
  • AAA-Charged-A: Build divine grace, spend Blood Point.

Skill Boost Priority:

  • Skill 3 > Skill 2 > Skill 1 = Normal Attack > Ultimate

Team Recommendations:

  • Core Teammate: Pair with Alisa for Ultimate Skillchain synergy.
  • Third Member:

Video Guides