Modifier Dossier
Last Update September 1, 2026
Info
Outfits
Skills
Normal Attack
Corroding Rend
In "Gun Mode," tap or hold Normal Attack to attack, dealing 14.6% fire DMG with ATK each time.
Divine Grace: In "Slash Mode," hitting with Normal Attack will grant Divine Grace.
Skill 1
Death Strike
Each time in the air, you can cast 1 time, dealing a total of 1590.9% fire DMG with ATK. If you hit while having the effect that increases Divine Grace gain rate from Normal Attacks, the Divine Grace gain rate is additionally increased by 50% and the duration is refreshed, automatically connecting to the sixth hit of the Normal Attack after casting.
"Explosive Eruption": Consume 25 Divine Grace to fire 3 bullets, each dealing 56.1% fire DMG with ATK.
Skill 2
Body Devouring Rage
When airborne, the skill can be activated only when Divine Grace is full; consuming all Divine Grace, God Arc switches to Predator Form and deals fire DMG equal to 561.5% ATK, and upon a successful predation gains 60 points of "Liberation Index".
Can be chained during a dodge, with God Arc switching to Predator Form to deal fire DMG equal to 280.8% ATK; depending on the impact distance, a successful predation gains up to 90 points of "Liberation Index".
"Liberation Index" cap is 100 points; each time the "Liberation Index" fills, "Liberation Stage" increases by 1 level, and each level in "Liberation Stage" boosts ATK by 7%.
When God Arc in Predator Form hits special enemies, it grants different bullets; when entering "Gun Mode", this skill is replaced with "Aragami Bullets," dealing different DMG:
Ogretail: Deals physical DMG equal to 374.4% ATK;
Kongou: Deals wind DMG equal to 561.5% ATK;
Dyaus Pita: Deals a total of 748.4% ATK as lightning DMG.
Skill 3
Star Pulse
Defends during Zero Stance. Upon successfully blocking an attack, grants 25 Burst Index Points. The effect can trigger once every 0.5s. Gains Invincible for 2s. The Invincible effect granted by this skill and non-mobile dodge is removed when defending.
For a brief time after initiating Zero Stance, replaces Death Strike with IE Blade Cannon Explosion and Body Devouring Rage with IE Purgatory Flames. Zero Stance can be followed up with IE Blade Cannon Explosion. Zero Stance and IE Blade Cannon Explosion can be followed up with IE Purgatory Flames.
IE Blade Cannon Explosion: Deals Fire DMG equal to 280.6% of ATK and increases Skill DMG by 12% for 10s when cast.
IE Purgatory Flames: Expends all Divine Grace, dealing Fire DMG equal to 224.6% of ATK. Grants God Arc Controlled for up to 12s when cast. For every 40 Divine Grace expended by this skill, increases Crit DMG by 7% for 10s. When gaining this Crit DMG buff, increases Crit DMG by an extra 7% for every 1 Burst Stage.
God Arc Controlled: When the Burst Stage is not 3, grants 0.8 Burst Index Points every 0.12s. When at Burst Stage 3, expends 1.3 Burst Index Points every 0.12s. God Arc Controlled ends when the Burst Stage increases or decreases.
Ultimate Skill
Godslayer: Massacre
Automatically gains 2% Ultimate Skill charge per second. When self or a teammate triggers Zero Time and when self gains "Liberation Index", gain 10% Ultimate Skill charge; this effect can trigger at most once every 2 sec.
Dodge
Nimble Stance
In "Slash Mode", long-pressing Movement Dodge enters "Gun Mode": gain Unyielding, Normal Attack changes its attack pattern, "Fatal Slash Assault" is replaced with "Explosive Eruption", and "Star Pulse" is replaced with "Slash Mode", allowing you to exit Gun Mode via the replacement skill.
Movement Dodge in "Slash Mode" and Dodge in "Gun Mode" let you evade enemy attacks; Extremity Dodge triggers the dodge effect.
Dodge effect: Enter Zero Time to greatly Slow all enemy actions for 3 seconds; the dodge effect can trigger at most once every 20 seconds.
Aether Codes
Blue - Death Blast
Cascade
Entering "Gun Mode" increases Normal Attack DMG by 10%. Every second, this effect increases by an additional 10%, up to a maximum of 200%, lasting until exiting "Gun Mode."
Normal Attacks in "Gun Mode" gain 3 Divine Grace with each hit.
Critical Point
When in "Gun Mode" and Divine Grace is full, using Normal Attack consumes all Divine Grace, randomly triggering "Aragami Gun Bullet" and granting 90 points of "Liberation Index".
Fission
Each time you perform a Normal Attack in "Gun Mode", it consumes 10 points of "Burst Gauge" and triggers "Explosive Eruption", converting that trigger into 5 bullets.
Red - Myriad Combat Skills
Spin Attack
When a normal attack or skill action on the ground follows up Zero Stance, it deals AoE DMG once, dealing Fire DMG equal to 250% of ATK in total and inflicts Armor Break, reducing their DEF by 5% for 10s. Stacks up to 3 times.
Pursuit
When triggering Aether Code: Myriad Combat Skills - Spin Attack, reduces the duration of God Arc Controlled by 0.5s.
Ready
When a normal attack action on the ground follows up Zero Stance, increases Normal Attack DMG by 3% and DMG by 3% for 7s. Stacks up to 3 times.
When a skill action on the ground follows up Zero Stance, increases ATK by 8% and Skill DMG by 8% for 7s. Stacks up to 3 times.
Yellow - God Arc Controller
Domination
For each 1 level in its "Liberation Stage", Fire DMG increases by 7%.
Revenge
"Zero Stance", "Nimbleness Stance" successfully blocks an attack, the obtained "Eruption Index" changes to 50 points.
"God Arc Controlled" state, the effect of gaining or consuming points is multiplied by 2 and will not exit the state as "Liberation Stage" increases or decreases.
Invasion
Based on the points of "Liberation Index" and the Level of "Liberation Stage", the base DMG of "Death Strike" increases on hit, with every 1 point in "Liberation Index" boosting its base DMG by 0.2%, and each 1 Level of "Liberation Stage" counting as 100 points of "Liberation Index"
Access Key
Avenger & Raging Roar
This second-generation God Arc used by Alisa consists of her long blade Avenger, assault gun Raging Roar, and buckler shield Brimstone. When used by a compatible God Eater, it can change forms freely to adapt to ranged and melee combat.
Exclusive Functor
Synchronic - Hibari Takeda
Each time you cast "Death Strike", Fire DMG increases by 4% and Independent DMG increases by 4% for 10 seconds, stacking up to 4 times.
When the current "Liberation Index" exceeds 50 points, Normal Attack DMG increases by 10% and Skill DMG increases by 5%.
When entering the "God Arc Controlled" state, if not already in the "God Arc Controlled" state, reset the remaining CD of "Death Strike". For the next 1.6 seconds, after casting "Death Strike", its remaining CD is reduced by 90% and you gain 20 Divine Grace. During this duration, if a Block with "Zero Stance" is successful, the effect's duration is refreshed; this reset effect can trigger at most 1 time per duration.
Operator from the Fenrir Far East Branch. She is a dependable pillar of support that everyone relies on.
Chips
Basic Stats
Total
Transcend
Crit Rate +5%
ATK Up 7.65 ► 9.18
DEF Up 2.03 ► 2.33
Max HP Up 81.46 ► 99.91
HP +450
ATK +60
DEF +30
Skill 1 Death Strike's level +10
Stat Boost
Effect: Stat Enhanced DMG +0.0%
Materials Needed:Total: