Modifier Dossier
Last Update July 3, 2025
Info

Outfits

A custom combat suit designed with the Modifier's abilities and individual needs in mind and which allows the Modifier to unleash their full potential on the battlefield.
Skills
Normal Attack

Corroding Rend
Perform four consecutive attacks on the ground, dealing a total of 522.3% fire DMG with ATK. When continuing to cast the fifth Normal Attack, leap into the air, gaining a stagger effect while airborne. Execute the fifth and sixth Normal Attacks, dealing a total of 640.2% fire DMG with ATK. When the fifth Normal Attack hits, the Divine Grace gain rate increases by 25% for 2.5 seconds. In "Gun Mode," tap or hold Normal Attack to attack, dealing 14.6% fire DMG with ATK each time. Divine Grace: In "Slash Mode," hitting with Normal Attack will grant Divine Grace.
Skill 1

Death Strike
While on the ground, deal a total of 411.8% fire DMG with ATK, and after casting, connect to a Normal Attack starting from the fourth hit. Each time in the air, you can cast 1 time, dealing a total of 1590.9% fire DMG with ATK. If you hit while having the effect that increases Divine Grace gain rate from Normal Attacks, the Divine Grace gain rate is additionally increased by 50% and the duration is refreshed, automatically connecting to the sixth hit of the Normal Attack after casting. "Explosive Eruption": Consume 25 Divine Grace to fire 3 bullets, each dealing 56.1% fire DMG with ATK.
Skill 2

Body Devouring Rage
When on the ground, God Arc switches to Predator Form and deals fire DMG equal to 187.2% ATK, and upon a successful predation gains 20 points of "Liberation Index". When airborne, the skill can be activated only when Divine Grace is full; consuming all Divine Grace, God Arc switches to Predator Form and deals fire DMG equal to 561.5% ATK, and upon a successful predation gains 60 points of "Liberation Index". Can be chained during a dodge, with God Arc switching to Predator Form to deal fire DMG equal to 280.8% ATK; depending on the impact distance, a successful predation gains up to 90 points of "Liberation Index". "Liberation Index" cap is 100 points; each time the "Liberation Index" fills, "Liberation Stage" increases by 1 level, and each level in "Liberation Stage" boosts ATK by 7%. When God Arc in Predator Form hits special enemies, it grants different bullets; when entering "Gun Mode", this skill is replaced with "Aragami Bullets," dealing different DMG: Ogretail: Deals physical DMG equal to 374.4% ATK; Kongou: Deals wind DMG equal to 561.5% ATK; Dyaus Pita: Deals a total of 748.4% ATK as lightning DMG.
Skill 3

Star Pulse
The grounded opening move "Zero Stance" interrupts ground-based Normal Attack, Skills, and Dodge actions, and does not break the first three-hit combo of Normal Attack. "Zero Stance" performs a defensive move; upon a successful block, gain 25 points of "Liberation Index". This effect can trigger at most once every 0.5 seconds, granting invincibility for 2 seconds; defending removes any invincibility gained through this skill and non-move Dodge. For a brief period after casting "Zero Stance", "Reaper's Strike" is replaced by "IE Blade Cannon Explosion", and "Self-Devouring Fury" is replaced by "IE Purgatory Flames"; "Zero Stance" can chain into casting "IE Blade Cannon Explosion", and "Zero Stance" or "IE Blade Cannon Explosion" can chain into casting "IE Purgatory Flames". "IE Blade Cannon Explosion": Deals fire DMG totaling 280.6% of ATK; when cast, skill DMG is increased by 12% for 10 seconds. "IE Purgatory Flames": Consumes all Divine Grace and deals fire DMG equal to 224.6% of ATK; upon casting, gain the "God Arc Controlled" state, lasting up to 12 seconds. For every 40 points of Divine Grace consumed, Crit DMG increases by 7% for 10 seconds, and this bonus further rises by an additional 7% per level of "Liberation Stage". "God Arc Controlled": Based on the level of "Liberation Stage" when this state is gained, if "Liberation Stage" is below 3, gain 0.8 points of "Liberation Index" every 0.12 seconds; if "Liberation Stage" is at 3, consume 1.3 points of "Liberation Index" every 0.12 seconds; exiting this state occurs when "Liberation Stage" changes level.
Ultimate Skill

Godslayer: Massacre
Deals Fire DMG equal to 2246% ATK; on cast, own Fire DMG increases by 30% for 20 sec; if in "Gun Mode", exit "Gun Mode". Automatically gains 2% Ultimate Skill charge per second. When self or a teammate triggers Zero Time and when self gains "Liberation Index", gain 10% Ultimate Skill charge; this effect can trigger at most once every 2 sec.
Dodge

Nimble Stance
In "Slash Mode", executing a non-movement Dodge triggers Block; upon a successful block, gain 25 points of "Liberation Index", and this effect can trigger at most once every 0.5 seconds, granting Invincible for 2 seconds; defending removes the Invincible effect earned from the non-movement Dodge and "Zero Stance". In "Slash Mode", long-pressing Movement Dodge enters "Gun Mode": gain Unyielding, Normal Attack changes its attack pattern, "Fatal Slash Assault" is replaced with "Explosive Eruption", and "Star Pulse" is replaced with "Slash Mode", allowing you to exit Gun Mode via the replacement skill. Movement Dodge in "Slash Mode" and Dodge in "Gun Mode" let you evade enemy attacks; Extremity Dodge triggers the dodge effect. Dodge effect: Enter Zero Time to greatly Slow all enemy actions for 3 seconds; the dodge effect can trigger at most once every 20 seconds.
Aether Codes
Blue - Death Blast
Cascade
Entering "Gun Mode" increases Normal Attack DMG by 10%. Every second, this effect increases by an additional 10%, up to a maximum of 200%, lasting until exiting "Gun Mode." Normal Attacks in "Gun Mode" gain 3 Divine Grace with each hit.
Critical Point
When in "Gun Mode" and Divine Grace is full, using Normal Attack consumes all Divine Grace, randomly triggering "Aragami Gun Bullet" and granting 90 points of "Liberation Index".
Fission
Each time you perform a Normal Attack in "Gun Mode", it consumes 10 points of "Burst Gauge" and triggers "Explosive Eruption", converting that trigger into 5 bullets.
Red - Myriad Combat Skills
Spin Attack
When a normal attack or skill action on the ground follows up Zero Stance, it deals AoE DMG once, dealing Fire DMG equal to 250% of ATK in total and inflicts Armor Break, reducing their DEF by 5% for 10s. Stacks up to 3 times.
Pursuit
When triggering Aether Code: Myriad Combat Skills - Spin Attack, reduces the duration of God Arc Controlled by 0.5s.
Ready
When a normal attack action on the ground follows up Zero Stance, increases Normal Attack DMG by 3% and DMG by 3% for 7s. Stacks up to 3 times. When a skill action on the ground follows up Zero Stance, increases ATK by 8% and Skill DMG by 8% for 7s. Stacks up to 3 times.
Yellow - God Arc Controller
Domination
For each 1 level in its "Liberation Stage", Fire DMG increases by 7%.
Revenge
"Zero Stance", "Nimbleness Stance" successfully blocks an attack, the obtained "Eruption Index" changes to 50 points. "God Arc Controlled" state, the effect of gaining or consuming points is multiplied by 2 and will not exit the state as "Liberation Stage" increases or decreases.
Invasion
Based on the points of "Liberation Index" and the Level of "Liberation Stage", the base DMG of "Death Strike" increases on hit, with every 1 point in "Liberation Index" boosting its base DMG by 0.2%, and each 1 Level of "Liberation Stage" counting as 100 points of "Liberation Index"
Access Key
Avenger & Raging Roar






This second-generation God Arc used by Alisa consists of her long blade Avenger, assault gun Raging Roar, and buckler shield Brimstone. When used by a compatible God Eater, it can change forms freely to adapt to ranged and melee combat.
Exclusive Functor
Synchronic - Hibari Takeda

Operator from the Fenrir Far East Branch. She is a dependable pillar of support that everyone relies on.
Chips
Basic Stats



Total








Transcend
Crit Rate +5%
ATK Up 7.65 ► 9.18
DEF Up 2.03 ► 2.33
Max HP Up 81.46 ► 99.91


HP +450


ATK +60


DEF +30


Skill 1 Death Strike's level +10


Stat Boost
Effect: Stat Enhanced DMG +0.0%
Materials Needed:Total:Total Materials Needed

