Modifier Dossier

Last Update July 3, 2025

Info

Ciel Alencon is a member of the Blood special forces unit under Fenrir's extreme technology development bureau, as well as a third-generation God Eater. Born into a military family, she received professional military training at the Magnolia Compass. To her, discipline is the most important thing in the world.
Arrival DayDec. 17
Height160cm
Weight未知
LikesGun
CVMamiko Noto
AffiliationFenrir Extreme Technology Development Bureau
Gift
Classic Romance NovelClassic Romance Novel

Outfits

Blood Bullet (Origin)

A custom combat suit designed with the Modifier's abilities and individual needs in mind and which allows the Modifier to unleash their full potential on the battlefield.

Skills

Normal Attack

Swift Harvest
Swift Harvest
CDNone
Cost0
StatsIce
TypeN/A

Deals a total of 649.3% ATK Ice DMG. After dealing Crit 100 times, gain 1 “Blood Point” Mark, with a maximum of 2 “Blood Point” Marks. While on the ground, holding down during a Normal Attack consumes 1 “Blood Point” Mark to unleash the enhanced Normal Attack "Blood Rage Devour". "Blood Rage Devour": Continuously deals DMG to yourself and enemies, dealing 74.9% ATK Ice DMG to enemies, inflicting 4% of Max HP DMG to yourself. After each hit, the DMG dealt to yourself increases by 0.3% of Max HP, while DMG to enemies increases by 3%. The final hit will create an explosive attack, dealing 299.4% ATK Ice DMG. When the explosive attack hits, for every 1% of lost HP, the DMG of the explosive attack increases by 0.3%, and restores 0.2% HP upon hit; this attack does not interrupt the combo of Normal Attacks. In "Gun Mode", Normal Attacks deal 187.2% ATK Ice DMG. While in the air, deals a total of 121% ATK Ice DMG, then automatically transitions into the falling attack of "Blood's Swift Strike". Divine Grace: When not in "Gun Mode", Normal Attacks on the ground will gain Divine Grace upon hitting.

Skill 1

Bloody Blitz
Bloody Blitz
CD6s
Cost0
StatsIce
TypeN/A

While on the ground, deal 748.7% ATK Ice DMG, leap into the air when attacking, and automatically connect to a falling attack, dealing a total of 748.7% ATK Ice DMG, gaining Unyielding effect while in the air; while airborne, tap to cast early to immediately connect to a falling attack. "Spiral Throw": Consume 25 Divine Grace to deal a total of 561.5% ATK Ice DMG.

Skill 2

Blood Awakening
Blood Awakening
CD2s
Cost0
StatsIce
TypeN/A

When entering the field, if your Crit Rate is 40% or higher, it is reduced to 40%. For every 1% reduction in Crit Rate, the gain rate of “Liberation Index” increases by 1%, up to a maximum of 25% from this effect. Consume all Divine Grace to enter a charging state, gaining 1 point of “Liberation Index” for every 1 point consumed; reaching the maximum charging time will trigger a predatory attack. During charging, you can tap again to immediately perform a predatory attack, dealing 748.7% ATK of Ice DMG. Depending on the charging time, you can gain up to an additional 100 points of “Liberation Index” upon hitting; during casting, you gain a stiffening effect, reducing DMG taken by 80%. The maximum “Liberation Index” is 100 points. Each time the “Liberation Index” is full, the “Liberation Stage” increases by 1 level. Based on the level of “Liberation Stage”, when your “Liberation Stage” is at levels 1, 2, 3, your Crit Rate increases by 1%, 3%, 6% respectively. When the “Liberation Index” and “Liberation Stage” are full, performing a normal attack in “Gun Mode” will enter “Liberation State”, lasting 15 seconds. “Liberation State”: Upon entering, consume 20 points of “Liberation Index”, dealing a total of 935.9% ATK of Ice DMG. After that, every 0.1 seconds, consume 1 point of “Liberation Index”, with your effects changing to 5 times based on the level of “Liberation Stage”. When the God Arc's predatory form hits a special enemy, different bullets will be obtained; when entering “Gun Mode”, this skill will be replaced by “Aragami Bullet”, dealing different DMG: Ogretail: Deals 374.4% ATK of Physical DMG; Vajra: Deals 561.5% ATK of Wind DMG; Father Deus: Deals a total of 748.4% ATK of Thunder DMG. While in the air, consume 1 “Blood Point” mark to strike the ground, dealing a total of 2807.6% ATK of Ice DMG.

Skill 3

Blood Bullet
Blood Bullet
CDNone
Cost0
StatsIce
TypeN/A

While on the ground, enter "Gun Mode," gain a stagger effect, normal attack changes attack mode, "Blood's Swift Strike" is replaced by "Spinning Throw," "Blood Awakening" is replaced by "Aragami Bullet," "Blood Bullet" is replaced by "Form Change," and you can exit "Gun Mode" through this replacement skill. While in the air, charge towards the ground, dealing a total of 4267.4% ice attribute DMG; when cast, reset the remaining cooldown of "Blood's Swift Strike," this skill has a 16 second cooldown.

Ultimate Skill

Godslayer: Bloody Dance
Godslayer: Bloody Dance
CD20s
Cost0
StatsIce
TypeN/A

Deals a total of 2246.1% ATK Ice DMG; increases own Ice DMG by 30% for 20 seconds; if in "Gun Mode", exit "Gun Mode". Automatically gain 2% Ultimate Skill charge per second. When self or teammate triggers Zero Time, gain 15% Ultimate Skill charge, this effect can trigger once every 0.5 seconds at most.

Dodge

Dexterous Stance
Dexterous Stance
CDNone
Cost0
StatsIce
TypeN/A

When not moving while dodging, defend and successfully block an attack to gain 25 points of "Liberation Index", this effect can trigger once every 0.5 seconds. Moving dodge can evade enemy attacks, while extreme dodge triggers the dodge effect. Dodge effect: Entering Zero Time significantly slows down all enemies' actions for 3 seconds; the dodge effect can trigger once every 20 seconds at most.

Ultimate Skillchains

Joint Explosion

Joint Explosion

Scarlet EchoBlood Bullet

noDescription

Aether Codes

Blue - Adept

Ambush

When not in "Gun Mode", dodging and then casting the first hit of a Normal Attack or using "Bloody Blitz" will trigger Blade Wave attacks: Normal Attack first hit: triggers 3 Blade Wave attacks, each dealing 60% ATK in Ice DMG; "Bloody Blitz": triggers a Blade Wave attack, dealing 100% ATK in Ice DMG.

Combo

Normal Attack while not in "Gun Mode", "Bloody Blitz", and the falling attack of "Bloody Blitz" hit the same enemy within 3 seconds, gaining 1 "Mark". This effect can trigger once every 15 seconds at most.

Reap

When casting "Bloody Blitz" drop attack early, the remaining CD of "Bloody Blitz" is reduced; the earlier the drop attack is cast, the more the remaining CD is shortened, up to a maximum of 4 seconds. While performing a Normal Attack in the air, the timer for the early cast drop attack is reset; each time the remaining CD reduction is triggered, the remaining interval time for the Aether Code "Skilled Technique: Combo" to gain the "Blood Point" mark is shortened by 1 second.

Red - Self-Rationality

Pact

Casting an attack marked with "Blood Point" consumes, increases Crit DMG by 10%, increases Ice DMG by 10%, lasts for 12 seconds, and can stack up to 4 layers.

Mastery

When the "Liberation Index" increases or decreases, the count of "Blood Points" marked is counted as 2 times.

Penetration

While in "Liberation State", after the fourth hit of a Normal Attack, summon multiple "Penetration Bulletss" around the locked-on enemy, each dealing 300% ATK Ice DMG. The number of summoned "Penetration Bulletss" equals the number of hits from the last "Blood Rage Devour" attack, and the effect of summoning "Penetration Bulletss" can trigger a maximum of once during each "Liberation State".

Yellow - Determination to Protect

Persevering

"Liberation State" duration extended to 20 seconds.

Rush to the Rescue

Each time you consume "Liberation Index", the remaining cooldown time of "Bloody Blitz" is reduced by 0.2 seconds.

Awareness

Based on the level of "Liberation Stage", when your own "Liberation Stage" level is Lv.1, Lv.2, and Lv.3 respectively, the entire team's Divine Mechanism increases ATK by 1.5%, 4.5%, 9%. When in "Erupt State", the buff effect based on the level of "Liberation Stage" is fixed at Lv.3.

Access Key

Defiance & Apercevant

ATK: 76Crit Rate: +0%Materials Needed
Ain Soph Coin200
Sephirah Crystal T21
Total
Ain Soph Coin1800
Sephirah Crystal T24
Sephirah Crystal T31

Defiance & Apercevant

This third-generation God Arc used by Ciel consists of her short blade Defiance, sniper gun Apercevant, and buckler shield Petit Amour. When used by a compatible God Eater, it can change forms freely to adapt to ranged and melee combat.

Exclusive Functor

Synchronic - Flan

When Blood Bullet - Ciel is equipped, gain the following effects. When “Liberation Index” is not less than 50, “Penetration Bullets” attack will increase Crit Rate by 12% upon hit. During each attack of “Spinning Throw”, if “Liberation Index” is not less than 50, 100, it will trigger 1, 2 “Penetration Bullets” respectively. When successfully blocking enemy attacks, either for yourself or a teammate, trigger 4 “Penetration Bullets” against the attacker, this effect can trigger once every 0.5 seconds at most; if “Penetration Bullets” is triggered through this method again within 5 seconds, it will additionally trigger 1 “Penetration Bullets”, up to a maximum of 4 additional triggers. Each “Penetration Bullets” triggered through this exclusive key will deal 100% of attack power as Ice DMG. Each attack marked by “Blood Point” will add 1 layer of “Blood Rage” status to the hit enemy, lasting 16 seconds, stacking up to 4 layers; when the number of “Blood Rage” layers on the enemy is 1, 2, 3, 4, if your HP is not higher than 25%, 50%, 75%, 100%, your attack's Independent DMG will increase by 28% upon hit. When HP drops to 1, gain invincibility for 3 seconds; while in the air, casting “Blood Awakening” or “Blood Bullet” grants a brief invincibility effect; while in the air, after performing a Normal Attack followed by the falling attack of “Bloody Blitz”, gain a brief invincibility effect.
Synchronic - Flan

Operator from the Fenrir Far East Branch. On the surface, she handles every task with effortless calm, appearing unfazed at all times. However, deep down, she is often anxious, constantly worrying about the safety of those around her.

Chips

Basic Stats

Origin
Transcend Buffs
Total
ATK
913.43
100
1013.43
DEF
264.83
30
294.83
Max HP
9650.54
300
9950.54
Crit Rate
11%
5%
16%
Crit DMG
0%
0%
0%

Materials Needed
EXP: 51300
Battle Record T11
Battle Record T21
Premium Battle Record5

Total
EXP: 752610
Ain Soph Coin10500
Battle Record T12
Battle Record T22
Premium Battle Record75
Origin Dust24
Origin Star Whirl20
Origin Condensation16
Origin Radiance9

Transcend

Effect
Unlock Cost
S

Crit Rate +5%

ATK Up 7.659.18

DEF Up 2.032.33

Max HP Up 81.4699.91

Ain Soph Coin0
Blood Bullet Intel0
I

HP +450

Ain Soph Coin300
Blood Bullet Intel5
II

ATK +60

Ain Soph Coin300
Blood Bullet Intel5
III

DEF +30

Ain Soph Coin300
Blood Bullet Intel5
IV

Skill 1 Bloody Blitz's level +10

Ain Soph Coin300
Blood Bullet Intel5

Stat Boost

Effect: Stat Enhanced DMG +0.0%

Materials Needed:
Total:

Total Materials Needed

Chip Expansion - Ice1610
Divine Factor10050