Last Update October 5, 2025
Power UP: Melee
Melee DMG + 2.0%.
Power UP: Ranged
Ranged DMG + 2.0%.
Precision Hub
Normal attack level + 2.
Evolution Particle I
Skill 1 level + 2.
Telekinesis Vector I
Base DMG of Skill 1 + 2.5%.
Flashback Core I
CD of Skill 1 - 2.0%.
The Judge
Non-DoT DMG + 6.5% to enemies with more than 85% HP.
The Executioner
Non-DoT DMG +3.0% to enemies with HP less than 40%.
Brownian Motion
DMG taken - 5.5% when charging.
Curveaway
DMG taken - 3.0% when casting a normal attack.
Insulating Armor
DMG taken - 7.0% in certain control effects. Control effects: Freeze, Paralyze, Stun, Shackle, Petrified and Sleep.
Critical Support
Healing effect + 4.0% when the Mod's HP is lower than 40%.
Life-sustaining
Healing effect received + 4.0% when the Mod's HP is lower than 40%.
EM Flux
The higher the HP, the more the Non-DoT DMG (no more than 4.0%).
Savage
The lower the HP, the more the Non-DoT DMG (no more than 12.0%).
Evolution Particle II
Skill 2 level + 2.
Telekinesis Vector II
Base DMG of Skill 2 + 2.5%.
Flashback Core II
CD of Skill 2 - 2.0%.
Telepathize Forcefield I
DMG + 2.5% when any Tier 3 Aether Code is activated.
Telepathize Forcefield II
DMG + 3.0% when only 2 Tier 1 Aether Codes are activated.
Telepathize Forcefield III
DMG + 3.5% when 3 Tier 1 Aether Codes are all activated.
Energy Fusion
DMG + 4.0% when under Continuous Damage or HP Removal.
Downward Buffer
DMG taken - 5.0% when under Continuous Damage or HP Removal.
Virtual Aim
DMG taken - 3.0% from enemies under Continuous Damage or HP Removal.
Unfetter
Restores 10.0% Ultimate Skill charge when entering the battle.
Evolution Particle III
Skill 3 level + 2.
Telekinesis Vector III
Base DMG of Skill 3 + 2.5%.
Flashback Core III
CD of Skill 3 - 2.0%.
Cognition Iterated
Ultimate Skill level + 2.
Ultimate Equation
The Mod's Ultimate Skillchain DMG + 15.0%.
Pendulum Diffusion
CD of Ultimate Skill - 1.5%.
Armor Breaker
DMG to enemies in Weak or Armor Break + 2.5%.
Aether Shatter
DMG to enemies in Abnormal States + 3.0%. Abnormal States: Trauma, Scorch, Freeze, Paralyze, Stun, Shackle, and Confuse.
Current Decay
DMG to enemies in Control RES + 3.5%.
Absolute Zero
DMG + 4.0% when in Zero Time.
Kinetic Mod
DMG + 7.5% when in Modified Mode.
Anger Management
Restores 15 Rage when entering the battle.
Energy Preserver
Restores 15 Energy when entering the battle.
Trace Tracking
Restores 1 Trace(s) when entering the battle.
Divine Sense
Restores 15 Divine Grace when entering the battle.
