
Power UP: Melee
Melee DMG + 2.0%.

Power UP: Ranged
Ranged DMG + 2.0%.

Precision Hub
Normal attack level + 2.

Evolution Particle I
Skill 1 level + 2.

Telekinesis Vector I
Base DMG of Skill 1 + 2.5%.

Flashback Core I
CD of Skill 1 - 2.0%.

The Judge
Non-DoT DMG + 6.5% to enemies with more than 85% HP.

The Executioner
Non-DoT DMG +3% to enemies with HP less 40%.

Brownian Motion
DMG taken - 3.0% when charging.

Curveaway
DMG taken - 3.0% when casting a normal attack.

Insulating Armor
DMG taken - 14.0% in certain control effects. Control effects: Shackle, Stun, Freeze, Petrified and Sleep.

Critical Support
Healing effect + 4.0% when the Mod's HP is lower than 40%.

Life-sustaining
Healing effect received + 4.0% when the Mod's HP is lower than 40%.

EM Flux
The higher the HP, the more the Non-DoT DMG (no more than 4.0%).

Savage
The lower the HP, the more the Non-DoT DMG (no more than 12.0%).

Evolution Particle II
Skill 2 level + 2.

Telekinesis Vector II
Base DMG of Skill 2 + 2.5%.

Flashback Core II
CD of Skill 2 - 2.0%.

Telepathize Forcefield I
DMG + 2.5% when any Tier 3 Aether Code is activated.

Telepathize Forcefield II
DMG + 3% when only 2 Tier 1 Aether Codes are activated.

Telepathize Forcefield III
DMG + 3.5% when 3 Tier 1 Aether Codes are all activated.

Energy Fusion
DMG + 4.0% whe under Continuous Damage or HP Removal.

Downward Buffer
DMG taken -5.0% when under Continuous Damage or HP Removal.

Virtual Aim
DMG taken - 3.0% from enemies under Continuous Damage or HP Removal.

Unfetter
Restores 10.0% Ultimate Skill charge when entering the battle.

Evolution Particle III
Skill 3 level + 2.

Telekinesis Vector III
Base DMG of Skill 3 + 2.5%.

Flashback Core III
CD of Skill 3 - 2.0%.

Cognition Iterated
Ultimate Skill level + 2.

Ultimate Equation
The Mod's Ultimate Skillchain DMG + 15.0%.

Pendulum Diffusion
CD of Ultimate Skill - 1.5%

Armor Breaker
DMG to enemies in Weak or Armor Break + 2.5%.

Aether Shatter
DMG to enemies in Abnormal States + 3.0%. Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle, and Confuse.

Current Decay
DMG to enemies in Control RES + 3.5%.

Absolute Zero
DMG + 4.0% when in Zero Time.

Kinetic Mod
DMG + 7.5% when in Modified Mode

Anger Management
Restores 15 Rage when entering the battle.

Energy Preserver
Restores 15 Energy when entering the battle.

Trace Tracking
Restores 1 Trace(s) when entering the battle.

Divine Sense
Restores 15 Divine Grace when entering the battle.