Review & Guides

Last Update December 31, 2025

Author: 花舞组| English Translator: Admin

Overview:

A water-element character who can heal and deal damage. New players will get her at Ω for free.

Her damage output is very dependent on landing her third skill. Generally speaking, half of the damage from her third skill can be lost when fighting hyperactive bosses.


Sigil Recommendations:

When playing as a healer:

  • Slots 1,2 [Hippocratic Oath]

  • Slots 4,5 [Jonah's Echo]

  • Slots 3,6 [Philosopher's Fantasies]

When playing as a DPS:

  • Slots 1,3 [Undercurrent of the Depths]

  • Slots 2,4 [Philosopher's Fantasies]

  • Slots 5,6 [Ruler of the Heavens]


Aether Code Recommendations:

When playing as a healer/support, choose the Blue line Aether Code.

When playing as a damage dealer, choose the Red line Aether Code.


Warp Recommendations:

  • Slots 1 & 2: [Power UP: Melee] and [The Judge] plus [The Executioner]

  • Slots 3 & 4: [EM Flux] and [Telepathize Forcefield I]

  • Slots 5 & 6: [Evolution Particle III] and [Telekinesis Vector III]

    All the damage is on the third skill, so there’s not much else to choose from.


Signature Functor (Herald - Dinah):

It’s not particularly useful now, unless it’s for a character that is particularly lacking in resources. When playing as a damage dealer, it can increase damage and quickly optimize the startup speed, so it’s still useful.


DPS Rotation:

When you have no Divine Grace, use skills 1, 2, and normal attacks. When you have full Divine Grace use skill 3 twice. Remember not to waste her max Divine Grace passive on skills 1 and 2.


Stat Boost Priority:

  • 3

Team Recommendations:

For DPS, you can use the combination of Water Hel + Water Heimdall.