Review & Guides

Last Update December 31, 2025

Author: 花舞组| English Translator: Admin

Overview:

A powerful physical A-rank main dps character, one of the only two characters in Aether Gazer that can have three characters with the same name in a team. The strength is moderate, the gameplay is relatively simple and straightforward, but it requires her Exclusive Functor. If you are very interested in Osiris, you can try to play her.


Sigil Recommendations:

For DPS:

  • Slots 1,3 [Grove Whispers]

  • Slots 2,4 [Cycle of Time]

  • Slots 5,6 [Guardian's Whispers]

As a support in a triple-Osiris team, you only need to replace 1/3 with [Battle Cry of the Wild Sands] to increase the Crit Rate of the whole team. Normally, [Cycle of Time] can get a buff when your in-game modifying level reaches Ω. If you feel that the modifying level is always only S, it is recommended to roll 4 points of [Chain Enhance]. This will give you better buff coverage.


Aether Code Recommendations:

Whether as the dps or support of the triple-Osiris team, it is currently recommended to only bring Blue 1 and Yellow 2.


Warp Recommendations:

  • Slots 1 & 2: [Power UP: Melee] + [Evolution Particle I]
  • Slots 3 & 4: [Telepathize Forcefield II] + [Savage]
  • Slots 5 & 6: [Evolution Particle III] + [Armor Breaker] + [Kinetic Mod].

DPS Rotation:

2-AAA-1-A-1-3 loop, just use normal attacks when the skills are on CD, but be aware that when using skill 1, you must strictly follow the corresponding normal attacks, otherwise you may lose damage or not have full Traces after a set, resulting in not being able to use skill 3.


Stat Boost Priority:

  • 1>3>2>Normal Attack

Team Recommendations:

At present, it is more recommended to join the triple-Osiris team, that is, The Innocence + Soulfeather (Light Osi) + Living Soul (Ausar).

For the ultimate skillchain, it is recommended to bring the ultimate skillchain of Living Soul and Soulfeather, the effect is better.

In this team, you must pay attention not to let Ausar fall out of the judge of the underworld state, otherwise the subsequent damage will be greatly reduced.

In addition, you can also use universal physical supports such as Sekhmet + Marduk to support The Innocence, but it is basically the same as using just Marduk as a substitute.