Modifier Dossier
Last Update September 2, 2025
Info

Outfits

A custom combat suit designed with the Modifier's abilities and individual needs in mind and which allows the Modifier to unleash their full potential on the battlefield.
Skills
Normal Attack

Rapid Shots
Passive:
For every 20 hits landed on the enemy, 1 Solar Arrow is granted. Up to 3 Solar Arrows may be held.
Energy: 3 Energy is granted every second.
Skill 1

Solar Bombardment
Skill 2

Thorn of Light
When Apollo has at least one Solar Arrow, in the 4 seconds after Thorn of Light is cast 1 Solar Arrow can be expended for a follow-up attack.
Following attack: Apollo leaps into the air and fires a light arrow at the target, dealing Light DMG equal to 467.9% of ATK. The follow-up attack may also be used when Apollo is in the air and has at least one Solar Arrow.
Skill 3

Interweaving Light
When Apollo has at least one Solar Arrow, in the 4 seconds after Interweaving Light is cast 1 Solar Arrow can be expended for a follow-up attack.
Following attack: Apollo leaps into the air and fires a light arrow at a nearby enemy, dealing Light DMG equal to 561.5% ATK. When an enemy in the center zone is hit, they take 20% more Non-DoT DMG. The follow-up attack may also be used when Apollo is in the air and has at least one Solar Arrow.
Ultimate Skill

Ray of Luminosity
A 15% Ultimate Skill charge is granted when Dodge is triggered by Apollo or a Teammate. Effect can trigger once every 0.5 seconds.
Dodge

Flickering Light
Dodge: Entering Zero Time significantly slows all enemy movements for 2 seconds, and also grants 1 Solar Arrow. Dodge effect can trigger once every 12 seconds.
Aether Codes
Blue - Vast Glare
Sacred Realm
Increases the radius of the center zone for the following attacks in Interweaving Light by 50%.
Sundial
The cd of Interweaving Light is shortened by 3, and casting the skill no longer expends Energy.
Glorious Sun
Changes Non-DoT DMG dealt with the following attack in Interweaving Light to enemies in the center zone to 40%. When the follow-up attack in Interweaving Light lands, for every 1 Solar Arrow active, Non-DoT Crit DMG is increased by 60%.
Red - Sunrise Kingdom
Solar Prominence
When a hit is landed with Thorn of Light, increases the Hit Count by 1.
Solar Flare
The Base DMG of Thorn of Light is increased by 35%.
Morning Star
Each time a hit is landed on the enemy with Ray of Luminosity, 2 Energy is granted, and the remaining cd of Apollo's skills (including Ultimate Skill) is shortened by 0.5 seconds.
Yellow - Laurel Crown
Shining Honor
When Dodge is triggered by Apollo, 1 additional Solar Arrow is granted.
Precious Glimmer
Each time a Solar Arrow is expended, the remaining cd of Thorn of Light is shortened by 1 second.
Bright Crown
When a Solar Arrow is expended, Crit DMG is increased by 20% for 10 seconds. Effect stacks up to 3 times.
Access Key
The Glare






When the bowstring is drawn, it automatically gathers the user's Divine Power to form an arrow that shines like the sun. Because so much power is needed to draw the bow, it is difficult for Mods other than Apollo to use it.
Exclusive Functor
Herald - Ptolemy
The number of hits needed to trigger the passive effect is reduced by 6.
When a Crit is landed, 1 Energy is granted, along with a 12% chance of resetting the CD of Interweaving Light.

An archer known as the Dragonslayer whose skill with the bow is unparalleled. Dreams of saving the dragons that run amok instead of killing them.
Access Key Synergy
Stellaris Sea at Dusk

Unlock Missions
- In Main Story 12-1-14: The Turn (Normal), use The Glare - Apollo to cast Solar Bombardment, Thorn of Light, and Interweaving Light at least once, then clear the stage.
Skill Change
- The rate of Normal Attack: Rapid Shots increases from 178% to 284%.
- The rate of Skill 1: Solar Bombardment increases from 220% to 400%.
- The rate of Skill 2: Thorn of Light increases from 180%/250% to 350%/500%.
- The rate of Skill 3: Interweaving Light increases from 100%/300% to 160%/600%.
Unlock Condition
- Modifier reaches Lv. 80.
- Modifier's Access Key reaches Lv. 60.
- Complete Apollo's Heart Link Event "Atlasman."
Unlock Cost




Chips
Basic Stats



Total








Transcend
DEF +10
ATK Up 6.31 ► 7.4
DEF Up 1.64 ► 1.81
Max HP Up 70.93 ► 85.71


HP +150


DEF +10


ATK +20


ATK +20


Stat Boost
Effect: Stat Enhanced DMG +0.0%
Materials Needed:Total:Total Materials Needed

