Review & Guides
Last Update February 6, 2026
Author: 花舞组| English Translator: Admin
Overview:
Sakubo Tsukuyomi is a Shadow-element A-rank Main DPS. Before Synergy, she completely fails to keep up with current damage levels. After Synergy, she has a place among Shadow-element A-rank Modifiers.
Synergy Evaluation:
There’s an issue with Sakubo’s Synergy: there’s almost no improvement for the Charged Playstyle’s Aether Codes; the usable Aether Codes haven’t received Synergy buffs. This results in the Charged Playstyle Sakubo being overall underpowered. However, the Draw-slash Playstyle is playable and relatively more user-friendly. Other aspects are fine; the damage increase is approximately 2.5 times.
Sigil Recommendations:
Divided into two types: one is the Charged Skill 3 playstyle, and the other is the pure Blue Aether Code Draw-slash playstyle. Refer to the build page.
Sigil Enchants:
For the Draw-slash Playstyle, use standard enchant choices. For the Charged Playstyle, you need four [Charged and Ready], and you can also roll one [Loopback] to assist with Ultimate Skill charging.
Aether Code Recommendations:
Charged Playstyle: Recommended to choose a mixed Aether Code setup of 1 Blue, 1 Red, and 1 Yellow. The output is relatively higher, but it strictly requires S-Rank Hera with a 5+2 Exclusive Functor; otherwise, her strength is halved.
Draw-slash Playstyle: Recommended to choose the pure Blue Aether Code line; it is best for AI control.
Stat Boost Priority:
Charged Playstyle: Skill 3 > Skill 1 > Skill 2 > Normal Attack / Ultimate Skill
Draw-slash Playstyle: Skill 3 > Skill 2 > Skill 1 > Normal Attack / Ultimate Skill
Gameplay Tips:
Currently, it is recommended to choose the Draw-slash Playstyle for the AI to use as a sub-dps, which can alleviate the damage pressure on the main dps. If playing manually, the Charged Playstyle has the highest ceiling but strictly requires 5+2 Hera (Phantasmal Dawn); otherwise, it is better to give the AI a general Functor with the Draw-slash Playstyle.
Points to note when playing the Charged Playstyle:
- Team composition: Pair with S-Rank Hera. The third member can be S-Rank Oneiroi, Skuld, or Lingguang. If choosing Oneiroi as a teammate, she needs a 2+2 Signature Functor; otherwise, the Functor is essentially useless.
- Use the Ultimate Skill whenever it’s available; the Divine Grace returned by using the Ultimate Skill is slightly more than what you get from continuous Normal Attacks.
- Align Charged Skill 3 with Zero Time; before using Charged Skill 3, activate S-Rank Hera’s Ultimate Skill first to unleash two consecutive Charged Skill 3s.
- Using Admin chips will interrupt the charging process, so wait for the charge to complete before activating them.
- Against bosses that jump around, it’s easy to miss Charged Skill 3; you can use the single Ultimate Skill of Oneiroi or Skuld to stop them with the animation.
