Modifier Dossier
Last Update May 6, 2025
Info

Outfits

A custom combat suit designed with the Modifier's abilities and individual needs in mind and which allows the Modifier to unleash their full potential on the battlefield.
Skills
Normal Attack

Jackal Rush
Launches a series of attacks, dealing Shadow DMG equal to 536.8% ATK in total. Jackal Spirit's Joint Attack: Deals Shadow DMG equal to 496.1% ATK in total. Passive: The Jackal Spirit automatically attacks the enemy locked on by it using either a joint normal attack or a joint skill attack until the enemy is defeated. If the Mod's target differs from the Jackal Spirit's, when a Mod's skill hits, the Jackal Spirit will shift its focus to the Mod's locked-on enemy. The Jackal Spirit's Joint Attack is not regarded as a skill cast by the Mod. The Jackal Spirit may last on the field for up to 30s or until the enemy locked on by it is defeated, whichever comes first. Rage: Grants Rage when the normal attack hits.
Skill 1

Jackal Charge
Focus the Divine Power to launch a ranged attack on the target, dealing Shadow DMG equal to 1310.1% ATK in total. Increases the Mod's Crit Rate by 15% for 4s upon hitting an enemy. When the Jackal Spirit is on the field, skill cast also deals additional Shadow DMG equal to 374.4% ATK, and hitting an enemy will change Skill 3 to Jackal's Gaze. The Jackal Spirit will immediately launch a joint attack on the target locked on by the Mod. Jackal Spirit's Joint Attack: Deals Shadow DMG equal to 1123.1% ATK in total.
Skill 2

Jackal Whirl
Focus the Divine Power to launch a crescent slash attack on the target, dealing Shadow DMG equal to 1310.1% ATK in total. Increases the Mod's Shadow DMG by 20% for 4s upon hitting an enemy. When the Jackal Spirit is on the field, skill cast also deals additional Shadow DMG equal to 1123.1% ATK, and hitting an enemy will change Skill 3 to Jackal's Wild Slash. The Jackal Spirit will immediately launch a joint attack on the target locked on by the Mod. Jackal Spirit's Joint Attack: Deals Shadow DMG equal to 1123% ATK in total.
Skill 3

Spirit Guide
Summons the Jackal Spirit to attack the Mod's locked-on target if the Jackal Spirit is not yet present on the field, dealing Shadow DMG equal to 187.1% ATK in total to the surrounding area. The Jackal Spirit deals Shadow DMG equal to 1123.1% ATK in total to the surrounding area. When the Jackal Spirit is already on the field, the skill will be replaced with Jackal's Gaze instead. Jackal's Gaze: Deals Shadow DMG equal to 1123.1% ATK in total. The Jackal Spirit will immediately launch a joint attack on the enemy locked on by the Mod and then follow up with a ray attack upon skill hit, dealing Shadow DMG equal to 1123.1% ATK in total. Jackal's Gaze has a CD of 8s. Jackal's Wild Slash: Deals Shadow DMG equal to 1123.1% ATK in total. The Jackal Spirit will immediately launch a joint attack on the enemy locked on by the Mod and then follow up with another claw attack upon skill hit, dealing Shadow DMG equal to 1123.1% ATK in total. Jackal's Wild Slash has a CD of 8s. Jackal Spirit's Joint Attack: Approaches the enemy and then deals Shadow DMG equal to 2246.1% ATK in total. When the Mod casts Spirit Guide, Jackal's Gaze, or Jackal's Wild Slash, the Jackal Spirit will take on the Mod's current stats.
Ultimate Skill

Afterlife Judgment
May be cast only when the Jackal Spirit is on the field. The Mod becomes one with the Jackal Spirit for 15s, dealing Shadow DMG equal to 2171.2% ATK in total. Upon skill casting, increases all team members' ATK by 35% for 10s and resets skill CD. When the Mod and the Jackal Spirit are in one, Skill 3 will be replaced with Jackal's Wild Slash instead and has a CD of 8s. Each time a normal attack is launched or a skill is cast, an additional attack will be triggered, dealing more damage. The first strike of a normal attack will trigger a stab attack which deals Shadow DMG equal to 444.1% ATK in total. The stab can be triggered once every 2.5s. Other strikes of the normal attack will trigger a claw attack that deals Shadow DMG equal to 336.9% ATK in total. Casting Jackal Charge deals additional Shadow DMG equal to 673.8% ATK in total, and the remaining CD of Jackal Charge will be shortened by 5s upon hitting an enemy. Casting Jackal Whirl deals additional Shadow DMG equal to 673.8% ATK in total, and the remaining CD of Jackal Whirl will be shortened by 5s upon hitting an enemy. Casting Jackal's Wild Slash deals additional Shadow DMG equal to 673.8% ATK in total. Gains 2.5% Ultimate Skill charge when a teammate or the Jackal Spirit defeats an enemy or when the Jackal Spirit's Joint Attack hits. Effect can trigger once every 2s.
Dodge

Spirit Shuttle
Quickly dodges enemy attacks. Extremity Dodge triggers the Dodge effect. Follow up with a normal attack within 1s of triggering Extremity Dodge to launch a skill attack that deals Shadow DMG equal to 300% ATK in total. At the same time, the Jackal Spirit will launch a joint attack using Jackal Whirl on the Mod's locked-on enemy. Dodge effect: Grants 20 Rage. Dodge effect can trigger once every 14 seconds.
Aether Codes
Blue - Netherworld's Wrath
Mounting Fury
Gains 5 Rage every time a hit is landed with each strike of the joint attack of Jackal Rush, Jackal Charge, and Jackal Whirl.
Seething Spirit
The Jackal Spirit will automatically seek its next target when the locked-on enemy is defeated, and will only vanish when there are no more targets to be found during its presence. The Jackal Spirit's presence on the field is extended by 30s.
Berserk Jackal
Slows Ultimate Skill charge speed by 50%. Increases Non-DoT Shadow DMG dealt by the Jackal Spirit's joint attacks by 35%.
Red - Weigher of Hearts
Joint Act
When the last strike of the normal attack hits, the Jackal Spirit will launch a joint attack of Jackal Charge.
Judgment
Inflicts Guilty on the enemy hit by Jackal Charge, which causes an explosion every 2s, dealing to surrounding enemies Shadow DMG equal to 80% ATK each time. Effect lasts 10s (up to 1 Guilty enemy may be present on the field at a time).
Penalty
Increases the Non-DoT DMG dealt by both the Mod and the Jackal Spirit by 15% to Guilty enemies. Causes 1 more explosion each time a Guilty enemy is hit. Effect can trigger once every 1s.
Yellow - Guider of Souls
Across the Threshold
Gains a 2.5% Ultimate Skill charge when Jackal's Gaze hits.
Intuition
Shortens Jackal Charge's remaining CD by 3s when Jackal Charge's joint attack hits. Also shortens Jackal Whirl's remaining CD by 3s when Jackal Whirl's joint attack hits.
Soul Chain
When there is a Jackal Spirit on the field and Jackal Charge/Jackal Whirl is in CD, tap the skill directly to launch a Jackal Spirit's joint attack on the enemy locked on by it. Effect can trigger once during each CD of Jackal Charge/Jackal Whirl.
Access Key
Face of the Jackal






A mask that can be placed upon the deceased to copy its soul data, Anubis once used it to save the soul of the stray dog Upu. However, a soul's backup is not the same as the original—Anubis knows this very well, and for this reason he has never used this power on any other lives.
Exclusive Functor
Pharaoh - Hekenemmae

Once an unrestrained, ruthless king, he began endeavoring to become a benevolent ruler after a significant chance encounter.
Access Key Synergy
Farewell

Unlock Missions
- Use Spirit Guide at least one time in The Jackal's Choice stage of the Father, Son, Duel - Part I side story, and complete the stage.
Skill Change
- The rate of Normal Attack: Jackal Rush increases from 319%/300% to 383%/400%.
- The rate of Skill 1: Jackal Charge increases from 700%/200%/600% to 800%/300%/800%.
- The rate of Skill 2: Jackal Whirl increases from 700%/600%/600% to 800%/900%/800%.
- The rate of Skill 3: Spirit Guide increases from 100%/600%/600%/600%/600%/600%/1200% to 120%/800%/700%/900%/700%/900%/1400%.
Unlock Condition
- Modifier reaches Lv. 80.
- Modifier's Access Key reaches Lv. 60.
- Complete Anubis's Heart Link Event "A Hero."
Unlock Cost




Chips
Basic Stats



Total








Transcend
Crit Rate +5%
ATK Up 7.08 ► 8.5
DEF Up 1.94 ► 2.22
Max HP Up 88.54 ► 108.6


HP +450


ATK +60


DEF +30


Skill 1 Jackal Charge's level +10


Stat Boost
Effect: Stat Enhanced DMG +0.0%
Materials Needed:Total:Total Materials Needed

