Opponent

Appearance Description

An enormous and powerful chimera. Originally the head of a moth and the body of a human, it has since consumed the cinders of the Snake God, Crane God, and other mountain gods to absorb all of their powers.

Intel

Opponent Intel 01
A powerful Visbane born in Sasanami, for centuries it has lived disguised in human form, quietly growing in strength. Its ultimate aim is to rule humankind as part of its own holy empire.
Opponent Intel 02
Devious and calculating, it has waited patiently for hundreds of years to achieve its goal of isolating Sasanami with powerful Bane Energy formed from a fusion of Cinders. With its powers of mind control and resurrection, can anyone stand in its way?
Opponent Intel 03
As far as it's concerned, humans are power, subjects, tools, insects, and an indispensable part of the holy empire it wishes to create. But its ambition doesn't stop there—its ultimate goal is to have dominance over all Visbanes, humans, and Modifiers.

Skills

Fire of Moth
Hovers, then spreads its wings and flies high in the air, before locking onto an enemy and shooting a Bane Energy fireball at them.
Rattlesnake Dagger
Uses its tail as a sword to slash repeatedly in front, unleashing a crescent-shaped wave of Bane Energy to deal DMG to distant enemies.
Dancing Crane's Shadow
After a short charging period, swiftly slashes in front with its wings, dealing DMG.
Divine Punishment
Summons a Bane Energy circle to cover the sky directly above it, which then randomly rains down Bane Energy magical attacks to inflict divine punishment on all enemies within the circle.