Modifier Dossier

Last Update August 8, 2025

Info

One of the main people in charge of the Cryptics, she developed most of Aether Gazer's AI systems, including the Mimir system. For the sake of completely annihilating the Visbanes, she strives for precision and efficiency in everything she does.
Arrival DaySep. 6th
Height154cm
Weight42kg
LikesTheoretical research / Horse racing
CVSaori Onishi
AffiliationAether Gazer
Gift
Horse Ranch PostcardHorse Ranch Postcard

Outfits

Celestial Guardian: Origin

A custom combat suit designed with the Modifier's abilities and individual needs in mind and which allows the Modifier to unleash their full potential on the battlefield.

Skills

Normal Attack

Stellar Bombardment
Stellar Bombardment
CDNone
Cost0
StatsWater
TypeN/A

Deals Water DMG equal to 600.4% ATK in total. When equipped with Tactical Unit: Remote Armament, upon each strike of Normal Attacks, each Tactical Unit: Remote Armament triggers a coordinated attack, dealing Water DMG equal to 131% ATK. Passive: Equips up to 2 Tactical Units. When having less than 2 Tactical Units, hold down Normal Attack to cast a skill attack by expending all Energy, dealing Water DMG equal to 935.9% ATK in total and summoning 1 Tactical Unit of the current type which lasts for 20s. While not in Extreme state, gains Gjallarhorn Data points each time Tactical Unit coordinated attacks hit, up to 100 points. Energy: Gains 10 Energy per second when not in Extreme state and not casting Extreme Construct.

Skill 1

Computing Isolation
Computing Isolation
CD10s
Cost0
StatsWater
TypeN/A

First strike deals Water DMG equal to 1497.4% ATK in total. Second strike summons a force field at the locked enemy's location that gathers enemies, inflicts Shackle for 3.5s, and deals Water DMG equal to 374.4% ATK. During Extreme state, skill Non-DoT Base DMG increases by 10%. When equipped with Tactical Unit: Clear Vision, each Tactical Unit: Clear Vision triggers a coordinated attack when this skill is cast, dealing Water DMG equal to 561.5% ATK in total. Energy:Gains 3 Energy after each skill attack hits when not in Extreme state and not casting Extreme Construct.

Skill 2

Warp Focus
Warp Focus
CD10s
Cost0
StatsWater
TypeN/A

Deals Water DMG equal to 2246.1% ATK in total. During Extreme state, skill Non-DoT Base DMG increases by 10%. When equipped with Tactical Unit: Clear Vision, each Tactical Unit: Clear Vision triggers a coordinated attack when this skill is cast, dealing Water DMG equal to 561.5% ATK in total. Energy:Gains 3 Energy after each skill attack hits when not in Extreme state and not casting Extreme Construct.

Skill 3

Non-stable Model
Non-stable Model
CDNone
Cost0
StatsWater
TypeN/A

Switches between Tactical Unit types: Tactical Unit: Remote Armament and Tactical Unit: Clear Vision. With 2 Tactical Units, this skill is replaced by Extreme Construct (usable only when Gjallarhorn Data is full). Extreme Construct: Expends all Energy to deal Water DMG equal to 5240.9% ATK in total. When cast, extends Tactical Unit duration until current Extreme state ends, gains Super Armor, and reduces DMG taken by 90%. Skill attack Non-DoT Base DMG increases by 0.2% for every 1 Energy expended. After casting, enters different Extreme states with different effects for 15s based on the type and amount of the current Tactical Units: Extreme Flicker: With two Remote Armaments. The 1st, 2nd, 3rd and 5th strikes of Normal Attacks hit trigger ricochets that bounces up to 3 times. Each bounce deals Water DMG equal to 131% ATK and ricochets trigger only once every 0.2s. Extreme Phantom: With Remote Armament and Clear Vision. Replaces all Tactical Units with automatic versions that deal Water DMG equal to 561.5% ATK in total every 1.5s. Each attack inflicts Armor Break, lowering DEF by 2% for 30s. This stacks up to 7 times. Extreme Purge: With two Clear Visions. Reduces the CDs of Computing Isolation and Warp Focus by 20%.

Ultimate Skill

Impenetrable Enigma
Impenetrable Enigma
CD20s
Cost0
StatsWater
TypeN/A

When cast, grants all team members the shield Severed Water and reduces the remaining CD of the Mod's Ultimate Skill by 3.14159s. Severed Water: Gains Shield equal to 32% of Celestial Guardian - Heimdall's Max HP for 20s. Increases Water DMG for the Mod or any teammate by 28% when they have this shield.

Dodge

Barrier Breaker
Barrier Breaker
CDNone
Cost0
StatsWater
TypeN/A

Quickly dodges the enemy's attacks. Extremity Dodge triggers the Dodge effect. Dodge effect: Enters Zero Time to significantly slow all enemy movements for 2.71828s. Dodge effect can be triggered once every 18s.

Ultimate Skillchains

Dimensional Analysis

Dimensional Analysis

Ethereal EnigmaCelestial Guardian

noDescription

Aether Codes

Blue - The Awakening of Linchen

Cavern World

Extends the duration of Extreme Purge to 20s.

Insight

You can move while casting Warp Focus. During Extreme Purge, Skill 1 and Skill 2's Base DMG increases by 50%.

Divine Revelation

When casting Computing Isolation, you can tap the skill again to cast its Second strike. the Second strike no longer summons a force field, instead dealing Water DMG equal to 1000% (+25.641% per level increase of Skill 1) ATK in total. You can move while casting this Second strike, and it reduces the skill's remaining CD by 70%. During Extreme state, casting the Second strike of Computing Isolation resets the remaining CD of Warp Focus.

Red - Echoes of the Fury Wave

Boundless

Extends the duration of Extreme Flicker to 20s.

Excitation

During Extreme Flicker, the number of triggered ricochets changes to 5. Each ricochet hit increases the Mod's ATK by 3% for 3s, stacking up to 7 times.

Riptide

Increases Normal Attack DMG by 10%. When either Computing Isolation or Warp Focus is not on CD, Normal Attack Non-DoT DMG further increases by 10%. If both are not on cooldown, Normal Attack Non-DoT DMG further increases by 30%.

Yellow - On Guard of the High Sky

Fortress

Granting the shield Severed Water restores 15% HP for all team members.

Horn of Echoes

After entering Extreme Phantom, summons Tactical Unit: Remote Armament and Tactical Unit: Clear Vision. After entering Extreme Phantom, the team's ATK increases by 10% for 30s.

Rainbow Flow

When a Water MOD with the shield Severed Water hits an enemy afflicted with Armor Break, for every 1% DEF Reduction on the enemy, their Non-DoT Crit DMG increases by 1%. This effect provides up to 50% Crit DMG increase.

Access Key

Ximin Yoge

ATK: 76Crit Rate: +0%Materials Needed
Ain Soph Coin200
Sephirah Crystal T21
Total
Ain Soph Coin1800
Sephirah Crystal T24
Sephirah Crystal T31

Ximin Yoge

After studying the theory of spatial configuration, Heimdall created this equipment set by modifying and enhancing the Access Key fragments to put this latest technology into practical use. With this equipment set, she can merge Divine Power with spatial technology to deploy the "Rainbow Bridge" for spatial transfer, while also controlling drones to provide battlefield support capabilities.

Exclusive Functor

Elf - Orlunn

Equipping by Celestial Guardian - Heimdall grants the following effects: Water Mods with the shield Severed Water gain 10% Crit Rate on Non-DoT hits. The force field from Computing Isolation's second strike inflicts Sluggish on enemies hit, reducing their action speed to 70% for 3.5s. Warp Focus hits reduce enemy Water RES by 20% for 15s. Additional effect granted by the Aether Code: High Sky's Watch - Rainbow Flow: Automatic Tactical Unit attacks in Extreme Phantom inflict Armor Break stacks that each reduce enemy DEF by an extra 4%. Additional effect granted by the Aether Code: Raging Echo - Mighty Tide: While in Extreme Flicker state, Normal Attacks deal 20% more Crit DMG. Additional effect granted by the Aether Code: Earthly Wisdom - Divine Revelation: The shield Severed Water now only affects the Mod and increases Crit DMG by 28% when active. Fully restores Energy when exiting Extremestate.
Elf - Orlunn

The Witch of the Trees, dwelling deep in the dense forest. She seems indifferent to all the wonders of the world, but there is one thing she cares about...

Relationship Network

Total Relationship Network Buffs

  • ATK: +50
  • Crit Rate: +2.5%
  • Crit DMG: +5%

Chips

Basic Stats

Origin
Transcend Buffs
Total
ATK
805.99
160
965.99
DEF
251.58
30
281.58
Max HP
10371.52
300
10671.52
Crit Rate
13%
0%
13%
Crit DMG
0%
0%
0%

Materials Needed
EXP: 51300
Battle Record T11
Battle Record T21
Premium Battle Record5

Total
EXP: 752610
Ain Soph Coin10500
Battle Record T12
Battle Record T22
Premium Battle Record75
Origin Dust24
Origin Star Whirl20
Origin Condensation16
Origin Radiance9

Transcend

Effect
Unlock Cost
S

ATK +60

ATK Up 6.517.82

DEF Up 1.822.09

Max HP Up 88.54108.6

Ain Soph Coin0
Celestial Guardian Intel0
I

HP +450

Ain Soph Coin300
Celestial Guardian Intel5
II

DEF +30

Ain Soph Coin300
Celestial Guardian Intel5
III

HP +450

Ain Soph Coin300
Celestial Guardian Intel5
IV

Normal Attack Stellar Bombardment's level +10

Ain Soph Coin300
Celestial Guardian Intel5

Stat Boost

Effect: Stat Enhanced DMG +0.0%

Materials Needed:
Total:

Total Materials Needed

Chip Expansion - Water1610
Divine Factor10050