Modifier Dossier
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Info

Outfits

A custom combat suit designed with the Modifier's abilities and individual needs in mind and which allows the Modifier to unleash their full potential on the battlefield.
Skills
Normal Attack

Stellar Bombardment
When equipped with Tactical Unit: Remote Armament, upon each strike of Normal Attacks, each Tactical Unit: Remote Armament triggers a coordinated attack, dealing Water DMG equal to 131% ATK.
Passive:
Equips up to 2 Tactical Units. When having less than 2 Tactical Units, hold down Normal Attack to cast a skill attack by expending all Energy, dealing Water DMG equal to 935.9% ATK in total and summoning 1 Tactical Unit of the current type which lasts for 20s.
While not in Extreme state, gains Gjallarhorn Data points each time Tactical Unit coordinated attacks hit, up to 100 points.
Energy: Gains 10 Energy per second when not in Extreme state and not casting Extreme Construct.
Skill 1

Computing Isolation
When equipped with Tactical Unit: Clear Vision, each Tactical Unit: Clear Vision triggers a coordinated attack when this skill is cast, dealing Water DMG equal to 561.5% ATK in total.
Energy:Gains 3 Energy after each skill attack hits when not in Extreme state and not casting Extreme Construct.
Skill 2

Warp Focus
When equipped with Tactical Unit: Clear Vision, each Tactical Unit: Clear Vision triggers a coordinated attack when this skill is cast, dealing Water DMG equal to 561.5% ATK in total.
Energy:Gains 3 Energy after each skill attack hits when not in Extreme state and not casting Extreme Construct.
Skill 3

Non-stable Model
With 2 Tactical Units, this skill is replaced by Extreme Construct (usable only when Gjallarhorn Data is full).
Extreme Construct: Expends all Energy to deal Water DMG equal to 5240.9% ATK in total. When cast, extends Tactical Unit duration until current Extreme state ends, gains Super Armor, and reduces DMG taken by 90%. Skill attack Non-DoT Base DMG increases by 0.2% for every 1 Energy expended. After casting, enters different Extreme states with different effects for 15s based on the type and amount of the current Tactical Units:
Extreme Flicker: With two Remote Armaments. The 1st, 2nd, 3rd and 5th strikes of Normal Attacks hit trigger ricochets that bounces up to 3 times. Each bounce deals Water DMG equal to 131% ATK and ricochets trigger only once every 0.2s.
Extreme Phantom: With Remote Armament and Clear Vision. Replaces all Tactical Units with automatic versions that deal Water DMG equal to 561.5% ATK in total every 1.5s. Each attack inflicts Armor Break, lowering DEF by 2% for 30s. This stacks up to 7 times.
Extreme Purge: With two Clear Visions. Reduces the CDs of Computing Isolation and Warp Focus by 20%.
Ultimate Skill

Impenetrable Enigma
Severed Water: Gains Shield equal to 32% of Celestial Guardian - Heimdall's Max HP for 20s. Increases Water DMG for the Mod or any teammate by 28% when they have this shield.
Dodge

Barrier Breaker
Dodge effect: Enters Zero Time to significantly slow all enemy movements for 2.71828s. Dodge effect can be triggered once every 18s.
Aether Codes
Blue - Earthly Wisdom
Cavern World
Extends the duration of Extreme Purge to 20s.
Insight
You can move while casting Warp Focus.
During Extreme Purge, Skill 1 and Skill 2's Base DMG increases by 50%.
Divine Revelation
When casting Computing Isolation, you can tap the skill again to cast its Second strike. the Second strike no longer summons a force field, instead dealing Water DMG equal to 1000% (+25.641% per level increase of Skill 1) ATK in total. You can move while casting this Second strike, and it reduces the skill's remaining CD by 70%. During Extreme state, casting the Second strike of Computing Isolation resets the remaining CD of Warp Focus.
Red - Raging Echo
Boundless
Extends the duration of Extreme Flicker to 20s.
Excitation
During Extreme Flicker, the number of triggered ricochets changes to 5.
Each ricochet hit increases the Mod's ATK by 3% for 3s, stacking up to 7 times.
Mighty Tide
Increases Normal Attack DMG by 10%. When either Computing Isolation or Warp Focus is not on CD, Normal Attack Non-DoT DMG further increases by 10%. If both are not on cooldown, Normal Attack Non-DoT DMG further increases by 30%.
Yellow - High Sky's Watch
Fortress
Granting the shield Severed Water restores 15% HP for all team members.
Horn of Echoes
After entering Extreme Phantom, summons Tactical Unit: Remote Armament and Tactical Unit: Clear Vision. After entering Extreme Phantom, the team's ATK increases by 10% for 30s.
Rainbow Flow
When a Water Modifier with the shield Severed Water hits an enemy afflicted with Armor Break, for every 1% DEF Reduction on the enemy, their Non-DoT Crit DMG increases by 1%. This effect provides up to 50% Crit DMG increase.
Access Key
Himinbjörg






After studying the theory of spatial configuration, Heimdall created this equipment set by modifying and enhancing the Access Key fragments to put this latest technology into practical use. With this equipment set, she can merge Divine Power with spatial technology to deploy the "Rainbow Bridge" for spatial transfer, while also controlling drones to provide battlefield support capabilities.
Exclusive Functor
Elf - Orlunn
Water Mods with the shield Severed Water gain 10% Crit Rate on Non-DoT hits.
The force field from Computing Isolation's second strike inflicts Sluggish on enemies hit, reducing their action speed to 70% for 3.5s.
Warp Focus hits reduce enemy Water RES by 20% for 15s.
Additional effect granted by the Aether Code: High Sky's Watch - Rainbow Flow: Automatic Tactical Unit attacks in Extreme Phantom inflict Armor Break stacks that each reduce enemy DEF by an extra 4%.
Additional effect granted by the Aether Code: Raging Echo - Mighty Tide: While in Extreme Flicker state, Normal Attacks deal 20% more Crit DMG.
Additional effect granted by the Aether Code: Earthly Wisdom - Divine Revelation: The shield Severed Water now only affects the Mod and increases Crit DMG by 28% when active.
Fully restores Energy when exiting Extremestate.

The Witch of the Trees, dwelling deep in the dense forest. She seems indifferent to all the wonders of the world, but there is one thing she cares about...
Relationship Network
Total Relationship Network Buffs
- ATK: +50
- Crit Rate: +2.5%
- Crit DMG: +5%
Chips
Basic Stats



Total








Transcend
ATK +60
ATK Up 6.51 ► 7.82
DEF Up 1.82 ► 2.09
Max HP Up 88.54 ► 108.6


HP +450


DEF +30


HP +450


Normal Attack Stellar Bombardment's level +10


Stat Boost
Effect: Stat Enhanced DMG +0.0%
Materials Needed:Total:Total Materials Needed

